What are sprites and objects, and how are they stored in the SNES? It's all explained right here.
Why is the right edge of the screen always so glitchy in some NES games? It's all explained right here.
The "stack" is referenced a lot when dealing with memory and control flow, but what does it actually do? It's all explained right here.
How are the graphics assembled into backgrounds, and how is it all drawn to the screen? It's all explained right here.
Ever wonder how the Game Genie was able to perform its magic? It's all explained right here.
What are background modes and why do they exist? It's all explained right here.
What resolutions can the SNES output, and how is it drawn on the screen? It's all explained right here.
You may have heard about Pac-Man's game-ending kill screen, but have you ever wondered what actually causes it? It's all explained right here.