If I were woken up at night by someone burning my tail and T.K. screaming in Japanese, I would totally be Seadramon. By the way, why does everyone fall off and suffocate?
Will we ever know who made the phone call? And, most importantly, will they ever use Mimi’s survival tools? Maybe someday…
I hope we can all agree that this episode of Fear the Walking Dead has been the most boring and predictable one yet. Moreover, nothing seems to make sense, again. I am definitely uninterested in watching how the characters commute from Campsite A to Campsite B. In fact, we could summarize the entire episode just by that.
Caterpie’s use of String Shot as a powerful offensive move is a clear example that suggests either weak writing or an evident relaxed attempt to connect the anime and the video games. This can be frequently observed throughout the first season until the series reaches greater consolidation.
However, far from being a weakness, this creative liberty allows the series to shine through its silly situations and the endearing, caricature-like characters it presents. Despite occasional inaccuracies or incorrect behaviours, they feel even more enjoyable and authentic, particularly when viewers recognize the deviations from the video games.
Looking at the String Shot scene from a more open perspective, I could explain that event as a unique boosted silk move that can only occur when a Caterpie is on the verge of its evolution. This unexpected viewpoint could add a deeper layer of meaning to the plot.
PS: let’s not forget Ash’s concept of “catching friends”.
I rate episodes according to the number of tears and shivers. Right, time to drink five glasses of water!