When most folks think of the game designer, they normally think of something akin to the director of a movie. But actually, the role of game designer can mean a few different things, especially in bigger companies where people tend to specialize more. So which kind of game designer are you? Are you someone who dreams up worlds as a content designer? Draw out maps and place spawn points like a level designer? Balance numbers and spreadsheets as a systems designer? Or know how to combine nuanced elements to draw out a very specific feeling, like an experience designer?