Review by filmtoaster

Annihilation 2018

fuck that bear scene and fuck that camera footage

This is the S.T.A.L.K.E.R. movie I've always wanted. The disturbing imagery, psychological exploration, atmosphere, tension, it's all out of this world. The over-grown, disturbing, but entrancing layout of the shimmer is the long-awaited Chernobyl and Fallout-esque landscape I've wanted to see explored on-screen for years; but yes, it goes way beyond that. Ignoring it's few-and-far-between narrative hiccups, Annihilation is the one of few films in the past decade to have my full-attention start to finish. Come on, we all do this. I wasn't bouncing around ideas for my script for my review while I was watching, I wasn't thinking of other things in my mind as scenes passed by. Absolutely not, I was all in for this one. The story isn't what I'd consider too-brainy for the box office, in fact a number of it's themes are blatantly spelled out through dialogue, but that doesn't mean it isn't interesting as hell. It's just abstract, which is what may be turning off the common audience. Despite it's on the nose nature, possibly from Paramount's pressures to make the movie more accessible, it manages to delve more into it's greater questions about evolution of life itself; the whole hour and forty minute journey of this project is a jaw-dropping experience. As I humorously stated above, there are a few very disturbing and shocking scenes here, so steer clear if you're squeamish at all, I was getting Sinister flashbacks.

The thing I've hated about a lot of productions coming out, is a lot of them fully grasp their potential. What do I mean? Many works, The Dark Tower comes to my mind, for example, may introduce a compelling plot point, like the main character has a connection to this object, or, this side-character came from an abused family, I don't know, some casual beat of the story that's introduced. But a lot of times what happens, is a segment like that is brought up, only to further move the story along, and that beat is totally ignored afterwards. I keep thinking, why not make the movie longer and tap into these really exciting ideas? You've got the base, go all the way with what you can within the story's limits. Go all the way. A real-world example, Silent Hill: Revelation, the master-piece-of-shit sequel to one of my favorite movies of all time, had an added set of characters that were introduced mid-way into the run-time, and the woman in the pair basically said, "We took a wrong turn, we got lost in the fog." And all I kept thinking was, "Why aren't we seeing that? That sounds like a cool and creepy tangent."

But even beyond that, not just plot-points, central themes of a movie. What I was worried, with Annihilation, was the environment in the shimmer is so fascinating and absorbing, I began to worry at a point the movie wouldn't explore it. It wouldn't show off much of the environment and what it's effects have been on what stays in it. But thankfully, it does tap into that realm, so I am satisfied. I kept saying, "Come on, come on, you're so close, just keep going with this creepy sequence," until finally, "Yes! You did it. You went all DAE way with it. I am happy." If there's one thing I hate about movies more than any other quality, it's untapped potential. Having a cool set-up only to go nowhere. Thankfully, Annihilation goes a long way and satisfies. If you want to be creeped the hell out, go see it right now.

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